

Three parcels stacked on your head, a street full of people and the clock running out. Every box you drop is a life gone.
One game, made with all the care in the world


A top-down arcade game about reflexes: you're a courier racing the clock across five cities — Barcelona, Rio de Janeiro, Buenos Aires, Montevideo and Hollywood — four levels each, dodging pedestrians, traffic, roadworks and the odd loose dog.
Every level draws its own weather: sun, clouds, rain, storm, wind or heat — and it matters, because in the rain you skid. Tips buy superpowers, and any courier can carry any of them: a whistle that parts the crowd, turning transparent, bulldozing through, or leaping clean over. And two metro entrances, in Buenos Aires and Barcelona, open a shortcut underground.
In the workshop
The next game is still a notebook full of sketches. When there's something to show, it'll be here.
Prado Games
Prado Games is an independent game studio. We make short, colourful arcade games that are hard to put down, with a voxel look that generates itself and real cities for a backdrop. City Walker is the first one.
Art generated from code
Almost nothing in the game is modelled by hand: the cities, the crowds and the cars are built from primitives in code, one city at a time.
Arcade, the old way
You get it in ten seconds and it takes a while to master. A run lasts about as long as a coffee.
No tricks, no charges
Nothing is bought with real money — tips are earned by playing. No ads, no loot boxes, no rush.
Tell me when it launches
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